Realtime Status
00000948 | 2010-02-06 16:58:07 | Time Limit Exceeded | 1001 | 1000MS | 212K | C++ | foreverlin | 00000943 | 2010-02-06 16:57:40 | Time Limit Exceeded | 1001 | 1000MS | 292K | G++ | foreverlin | 00000927 | 2010-02-06 16:56:03 | Time Limit Exceeded | 1001 | 1000MS | 284K | G++ | foreverlin | 00000897 | 2010-02-06 16:50:31 | Time Limit Exceeded | 1001 | 1000MS | 212K | C++ | foreverlin | 00000886 | 2010-02-06 16:48:23 | Time Limit Exceeded | 1001 | 1000MS | 212K | C++ | foreverlin | 00000884 | 2010-02-06 16:47:59 | Time Limit Exceeded | 1001 | 1000MS | 284K | G++ | foreverlin | 00000871 | 2010-02-06 16:46:13 | Time Limit Exceeded | 1001 | 1000MS | 352K | G++ | foreverlin | 00000746 | 2010-02-06 16:10:31 | Time Limit Exceeded | 1001 | 1000MS | 204K | C++ | GDUFS_0702 | 00000664 | 2010-02-06 15:44:25 | Time Limit Exceeded | 1001 | 1000MS | 276K | C++ | r08in | 00000657 | 2010-02-06 15:41:57 | Time Limit Exceeded | 1001 | 1000MS | 208K | C++ | cowmick | 00000640 | 2010-02-06 15:37:57 | Time Limit Exceeded | 1001 | 1000MS | 192K | G++ | unreal | 00000623 | 2010-02-06 15:33:45 | Time Limit Exceeded | 1001 | 1000MS | 192K | G++ | unreal | 00000578 | 2010-02-06 15:24:36 | Time Limit Exceeded | 1001 | 1000MS | 200K | C++ | Pope | 00000571 | 2010-02-06 15:23:24 | Time Limit Exceeded | 1001 | 1000MS | 196K | G++ | unreal | 00000567 | 2010-02-06 15:22:27 | Time Limit Exceeded | 1001 | 1000MS | 196K | G++ | unreal |
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