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0_0_29470650_5451.cpp:1:11: error: #include expects "FILENAME" or <FILENAME>
 #include  #include  #include  #include  #define lson num<<1,s,mid #define rson num<<1|1,mid+1,e #define maxn 200005 #define inf 0x3f3f3f3f #define keyTree (ch[ch[root][1]][0])  using namespace std; typedef long long LL;  int S[maxn],que[maxn],ch[maxn][2],pre[maxn],siz[maxn]; int root,top1,top2; int val[maxn],a[maxn]; int pos1[maxn],pos2[maxn]; LL sum[maxn]; int z[maxn],f[maxn],m;  void Treaval(int x) { if(x) { Treaval(ch[x][0]); printf("结点%2d:左儿子 %2d 右儿子 %2d 父结点 %2d size = %2d ,val = %2d , sum = %2lld z = %d f=%d\n",x,ch[x][0],ch[x][1],pre[x],siz[x],val[x],sum[x],z[x],f[x]); Treaval(ch[x][1]); } } void debug() { printf("root=%d\n",root); Treaval(root); }  void New(int &x,int PRE,int v) { x=++top1;  ch[x][0]=ch[x][1]=0; siz[x]=1; pre[x]=PRE;  val[x]=v; sum[x]=v; z[x]=v>0; f[x]=v<0; } void pushup(int x) { siz[x]=siz[ch[x][0]]+siz[ch[x][1]]+1; sum[x]=sum[ch[x][0]]+sum[ch[x][1]]+(LL)val[x]; z[x]=z[ch[x][0]]+z[ch[x][1]]+(val[x]>0); f[x]=f[ch[x][0]]+f[ch[x][1]]+(val[x]<0); }  void Rotate(int x,int kind) { int y=pre[x];  ch[y][!kind]=ch[x][kind]; pre[ch[x][kind]]=y; if(pre[y])ch[pre[y]][ch[pre[y]][1]==y]=x; pre[x]=pre[y]; ch[x][kind]=y; pre[y]=x; pushup(y); } void Splay(int x,int goal) { while(pre[x]!=goal) { if(pre[pre[x]]==goal) Rotate(x,ch[pre[x]][0]==x); else { int y=pre[x]; int kind=ch[pre[y]][0]==y; if(ch[y][kind]==x){ Rotate(x,!kind); Rotate(x,kind); } else { Rotate(y,kind); Rotate(x,kind); } } } pushup(x); if(goal==0)root=x; }  void RotateTo(int k,int goal) { int r=root; while(siz[ch[r][0]]+1!=k) { if(k<=siz[ch[r][0]]) { r=ch[r][0]; } else { k-=siz[ch[r][0]]+1; r=ch[r][1]; } } Splay(r,goal); }  void init() { root=top1=top2=0; ch[0][0]=ch[0][1]=siz[0]=pre[0]=0;  New(root,0,0); New(ch[root][1],root,0);  siz[root]=2; pushup(ch[root][1]); pushup(root); }  int tre[maxn<<2]; void push_up(int num) { tre[num]=min(tre[num<<1],tre[num<<1|1]); } void build(int num,int s,int e) { if(s==e) { tre[num]=s; return; } int mid=(s+e)>>1; build(lson); build(rson); push_up(num); }  void update(int num,int s,int e,int pos,int val) { if(s==e) { tre[num]=val?inf:s; return; } int mid=(s+e)>>1; if(pos<=mid)update(lson,pos,val); else update(rson,pos,val); push_up(num); } int Splay_insert(int pos,int v) { RotateTo(pos,0); RotateTo(pos+1,root);  New(keyTree,ch[root][1],v); pushup(ch[root][1]); pushup(root); return keyTree; } int kth(int x,int n) { int ls=ch[x][0],rs=ch[x][1]; if(f[ls]==n && val[x]<0){Splay(x,0);return siz[ch[root][0]];} else if(f[ls]>n)return kth(ls,n); else return kth(rs,n-f[ls]-(val[x]<0)); }  void re
           ^


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