1037948 | 2009-02-08 21:16:54 | Accepted | 1865 | 31MS | 0K | 788B | C++ | Direct3D |
1037941 | 2009-02-08 21:14:31 | Accepted | 1865 | 437MS | 2756K | 637B | Java | Direct3D |
1037938 | 2009-02-08 21:14:11 | Compilation Error | 1865 | 0MS | 0K | 640B | Java | Direct3D |
1026786 | 2009-02-02 22:34:37 | Accepted | 1847 | 15MS | 96K | 147B | G++ | Direct3D |
1026779 | 2009-02-02 22:28:17 | Accepted | 1846 | 0MS | 96K | 196B | G++ | Direct3D |
1016698 | 2009-01-28 00:24:00 | Wrong Answer | 1709 | 359MS | 32K | 1338B | C++ | Direct3D |
1016696 | 2009-01-28 00:21:21 | Runtime Error (STACK_OVERFLOW) | 1709 | 0MS | 940K | 1340B | C++ | Direct3D |
1016678 | 2009-01-28 00:07:26 | Runtime Error (STACK_OVERFLOW) | 1709 | 0MS | 940K | 1246B | C++ | Direct3D |
1016677 | 2009-01-28 00:05:32 | Runtime Error (STACK_OVERFLOW) | 1709 | 0MS | 940K | 1248B | C++ | Direct3D |
1016671 | 2009-01-28 00:02:36 | Runtime Error (STACK_OVERFLOW) | 1709 | 0MS | 940K | 1226B | C++ | Direct3D |
1016670 | 2009-01-28 00:01:13 | Wrong Answer | 1709 | 312MS | 12K | 1220B | C++ | Direct3D |
1015410 | 2009-01-27 09:03:17 | Accepted | 1398 | 15MS | 0K | 538B | C++ | Direct3D |
1015409 | 2009-01-27 09:01:47 | Runtime Error (ACCESS_VIOLATION) | 1398 | 15MS | 0K | 540B | C++ | Direct3D |
1015408 | 2009-01-27 09:00:09 | Wrong Answer | 1398 | 15MS | 0K | 533B | C++ | Direct3D |
1015407 | 2009-01-27 08:58:19 | Runtime Error (ACCESS_VIOLATION) | 1398 | 31MS | 0K | 589B | C++ | Direct3D |