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Realtime Status12963234 | 2015-02-17 19:07:40 | Accepted | 4414 | 0MS | 1096K | 1575B | C++ | cfrpg | 12963231 | 2015-02-17 19:06:50 | Accepted | 2795 | 2121MS | 3152K | 894B | C++ | cfrpg | 12963227 | 2015-02-17 19:05:51 | Accepted | 1754 | 452MS | 3936K | 1238B | C++ | cfrpg | 12963223 | 2015-02-17 19:04:52 | Accepted | 1255 | 499MS | 1380K | 2407B | C++ | cfrpg | 12963222 | 2015-02-17 19:04:25 | Accepted | 1054 | 187MS | 1140K | 1188B | C++ | cfrpg | 12963220 | 2015-02-17 19:03:58 | Accepted | 1009 | 31MS | 1132K | 703B | C++ | cfrpg | 12963218 | 2015-02-17 19:03:04 | Accepted | 2037 | 0MS | 1088K | 538B | C++ | cfrpg | 12963217 | 2015-02-17 19:02:20 | Accepted | 2002 | 0MS | 1148K | 249B | C++ | cfrpg | 12365749 | 2014-12-01 20:08:21 | Accepted | 4226 | 15MS | 360K | 1367B | C++ | cfrpg | 12110634 | 2014-11-07 21:56:29 | Accepted | 4786 | 765MS | 1772K | 1486B | G++ | cfrpg | 12109881 | 2014-11-07 21:07:54 | Accepted | 4790 | 46MS | 208K | 999B | G++ | cfrpg | 12108334 | 2014-11-07 19:38:04 | Accepted | 4788 | 0MS | 220K | 705B | G++ | cfrpg | 11990832 | 2014-10-27 21:10:01 | Accepted | 4592 | 3015MS | 508K | 1999B | C++ | cfrpg | 11984001 | 2014-10-27 08:10:38 | Accepted | 2101 | 15MS | 204K | 239B | G++ | cfrpg | 11779812 | 2014-10-02 21:07:39 | Accepted | 1402 | 187MS | 7132K | 2812B | C++ | cfrpg |
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