4575001 | 2011-09-10 01:58:21 | Wrong Answer | 4005 | 46MS | 1680K | 3629B | C++ | GameMaster |
4502127 | 2011-08-27 15:13:32 | Accepted | 3601 | 453MS | 8432K | 5933B | C++ | GameMaster |
4500799 | 2011-08-27 02:59:34 | Wrong Answer | 3601 | 453MS | 8432K | 5843B | C++ | GameMaster |
4392230 | 2011-08-12 01:22:02 | Accepted | 3593 | 3828MS | 21776K | 1517B | C++ | GameMaster |
4392229 | 2011-08-12 01:20:55 | Wrong Answer | 3593 | 3765MS | 21776K | 1543B | C++ | GameMaster |
4392218 | 2011-08-12 01:16:26 | Wrong Answer | 3593 | 4390MS | 21776K | 1597B | C++ | GameMaster |
4392214 | 2011-08-12 01:14:45 | Wrong Answer | 3593 | 3265MS | 21776K | 1583B | C++ | GameMaster |
4392211 | 2011-08-12 01:13:48 | Runtime Error (ACCESS_VIOLATION) | 3593 | 109MS | 13508K | 1473B | C++ | GameMaster |
4392206 | 2011-08-12 01:11:55 | Runtime Error (ACCESS_VIOLATION) | 3593 | 140MS | 16296K | 1450B | C++ | GameMaster |
4392201 | 2011-08-12 01:11:00 | Runtime Error (ACCESS_VIOLATION) | 3593 | 78MS | 12104K | 1448B | C++ | GameMaster |
4392194 | 2011-08-12 01:09:59 | Runtime Error (ACCESS_VIOLATION) | 3593 | 15MS | 21224K | 1405B | C++ | GameMaster |
4392191 | 2011-08-12 01:08:56 | Memory Limit Exceeded | 3593 | 62MS | 58388K | 1407B | C++ | GameMaster |
4392189 | 2011-08-12 01:08:33 | Memory Limit Exceeded | 3593 | 46MS | 43080K | 1416B | C++ | GameMaster |
4363914 | 2011-08-08 20:11:12 | Time Limit Exceeded | 2890 | 1000MS | 1588K | 2729B | C++ | GameMaster |
4363913 | 2011-08-08 20:11:03 | Accepted | 2890 | 921MS | 1576K | 2729B | G++ | GameMaster |