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Realtime Status3891715 | 2011-04-30 01:21:23 | Accepted | 3480 | 843MS | 340K | 1626B | C++ | GameMaster | 3891713 | 2011-04-30 01:21:13 | Accepted | 3480 | 1046MS | 304K | 1626B | G++ | GameMaster | 3891711 | 2011-04-30 01:20:48 | Accepted | 3480 | 859MS | 340K | 1626B | C++ | GameMaster | 3890752 | 2011-04-29 20:57:34 | Accepted | 3251 | 2468MS | 3348K | 2658B | C++ | GameMaster | 3890736 | 2011-04-29 20:54:57 | Wrong Answer | 3251 | 2437MS | 3388K | 2634B | C++ | GameMaster | 3890690 | 2011-04-29 20:44:56 | Time Limit Exceeded | 3251 | 10000MS | 248K | 2879B | C++ | GameMaster | 3890659 | 2011-04-29 20:39:21 | Time Limit Exceeded | 3251 | 10000MS | 248K | 2840B | C++ | GameMaster | 3890631 | 2011-04-29 20:34:29 | Time Limit Exceeded | 3251 | 10000MS | 212K | 2840B | G++ | GameMaster | 3890602 | 2011-04-29 20:28:18 | Time Limit Exceeded | 3251 | 10000MS | 236K | 2840B | C++ | GameMaster | 3890597 | 2011-04-29 20:27:04 | Time Limit Exceeded | 3251 | 10000MS | 236K | 2840B | C++ | GameMaster | 3889827 | 2011-04-29 17:26:00 | Accepted | 2711 | 15MS | 316K | 1264B | C++ | GameMaster | 3889815 | 2011-04-29 17:18:13 | Accepted | 2711 | 31MS | 316K | 1267B | C++ | GameMaster | 3884108 | 2011-04-28 16:31:08 | Accepted | 3341 | 3406MS | 28996K | 3525B | G++ | GameMaster | 3884105 | 2011-04-28 16:30:46 | Accepted | 3341 | 3156MS | 29020K | 3525B | C++ | GameMaster | 3882158 | 2011-04-28 02:11:03 | Time Limit Exceeded | 3341 | 5000MS | 43536K | 3735B | C++ | GameMaster |
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