2993238 | 2010-09-25 14:36:17 | Accepted | 1228 | 0MS | 240K | 856B | C++ | xboxlife |
2991680 | 2010-09-24 22:39:42 | Accepted | 1231 | 78MS | 312K | 863B | C++ | xboxlife |
2991671 | 2010-09-24 22:38:17 | Runtime Error (ACCESS_VIOLATION) | 1231 | 0MS | 348K | 848B | C++ | xboxlife |
2991664 | 2010-09-24 22:37:30 | Accepted | 1231 | 296MS | 320K | 815B | C++ | xboxlife |
2991648 | 2010-09-24 22:34:10 | Runtime Error (ACCESS_VIOLATION) | 1231 | 0MS | 228K | 832B | C++ | xboxlife |
2991646 | 2010-09-24 22:33:07 | Runtime Error (ACCESS_VIOLATION) | 1231 | 0MS | 228K | 860B | C++ | xboxlife |
2991635 | 2010-09-24 22:29:14 | Runtime Error (ACCESS_VIOLATION) | 1231 | 0MS | 228K | 858B | C++ | xboxlife |
2991456 | 2010-09-24 21:57:46 | Accepted | 1231 | 281MS | 320K | 814B | C++ | xboxlife |
2990174 | 2010-09-24 17:49:50 | Runtime Error (STACK_OVERFLOW) | 2066 | 0MS | 1272K | 973B | C++ | xboxlife |
2990170 | 2010-09-24 17:49:21 | Runtime Error (STACK_OVERFLOW) | 2066 | 0MS | 1272K | 976B | C++ | xboxlife |
2990163 | 2010-09-24 17:48:06 | Runtime Error (STACK_OVERFLOW) | 2066 | 0MS | 1272K | 974B | C++ | xboxlife |
2990158 | 2010-09-24 17:46:23 | Runtime Error (STACK_OVERFLOW) | 2066 | 0MS | 1272K | 1147B | C++ | xboxlife |
2990154 | 2010-09-24 17:45:05 | Runtime Error (STACK_OVERFLOW) | 2066 | 0MS | 1272K | 1147B | C++ | xboxlife |
2990151 | 2010-09-24 17:44:21 | Wrong Answer | 2066 | 15MS | 236K | 1155B | C++ | xboxlife |
2990147 | 2010-09-24 17:43:31 | Wrong Answer | 2066 | 15MS | 236K | 1157B | C++ | xboxlife |