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Realtime Status2292486 | 2010-04-04 15:35:37 | Accepted | 2686 | 15MS | 252K | 1233B | C++ | geforce | 2270041 | 2010-03-30 21:58:03 | Accepted | 1025 | 140MS | 544K | 788B | C++ | geforce | 2268064 | 2010-03-30 17:01:03 | Accepted | 1025 | 140MS | 540K | 746B | C++ | geforce | 2268030 | 2010-03-30 16:56:47 | Accepted | 1025 | 140MS | 544K | 790B | C++ | geforce | 2250705 | 2010-03-26 16:09:35 | Accepted | 2010 | 0MS | 204K | 302B | C | geforce | 2250528 | 2010-03-26 15:30:39 | Accepted | 2010 | 0MS | 204K | 356B | C | geforce | 2220024 | 2010-03-20 20:42:32 | Accepted | 1555 | 15MS | 204K | 211B | C | geforce | 2207413 | 2010-03-18 21:10:33 | Accepted | 1052 | 15MS | 240K | 779B | C++ | geforce | 2206445 | 2010-03-18 19:47:13 | Accepted | 1052 | 15MS | 584K | 1784B | C++ | geforce | 2200904 | 2010-03-17 20:51:17 | Accepted | 1050 | 0MS | 204K | 470B | C | geforce | 2193974 | 2010-03-16 19:32:55 | Accepted | 1051 | 15MS | 296K | 793B | C++ | geforce | 2191569 | 2010-03-16 13:04:33 | Accepted | 1051 | 109MS | 260K | 1247B | C | geforce | 2189206 | 2010-03-15 21:09:42 | Accepted | 2037 | 0MS | 244K | 532B | C++ | geforce | 2167347 | 2010-03-11 21:10:51 | Accepted | 1030 | 15MS | 224K | 387B | C | geforce | 2151026 | 2010-03-08 21:45:30 | Accepted | 1009 | 46MS | 240K | 582B | G++ | geforce |
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