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Realtime Status11587633 | 2014-09-01 18:57:39 | Accepted | 1000 | 0MS | 228K | 101B | C++ | cfrpg | 11576871 | 2014-08-30 15:34:35 | Accepted | 4462 | 125MS | 240K | 1430B | C++ | cfrpg | 11576290 | 2014-08-30 14:36:31 | Accepted | 4460 | 687MS | 612K | 1620B | C++ | cfrpg | 11576232 | 2014-08-30 14:26:53 | Accepted | 4460 | 703MS | 624K | 1549B | C++ | cfrpg | 11575883 | 2014-08-30 13:37:31 | Accepted | 4463 | 0MS | 764K | 1728B | C++ | cfrpg | 11575838 | 2014-08-30 13:29:15 | Accepted | 4461 | 0MS | 228K | 1293B | C++ | cfrpg | 11574067 | 2014-08-29 23:36:55 | Accepted | 4592 | 3000MS | 508K | 1999B | C++ | cfrpg | 11573439 | 2014-08-29 21:25:46 | Accepted | 4588 | 171MS | 228K | 771B | C++ | cfrpg | 11572987 | 2014-08-29 20:19:22 | Accepted | 4596 | 937MS | 240K | 725B | C++ | cfrpg | 11572557 | 2014-08-29 19:22:15 | Accepted | 4586 | 15MS | 244K | 484B | C++ | cfrpg | 11572223 | 2014-08-29 18:19:54 | Accepted | 2444 | 31MS | 388K | 1398B | C++ | cfrpg | 11565574 | 2014-08-28 17:16:00 | Accepted | 4452 | 15MS | 228K | 1860B | C++ | cfrpg | 11564240 | 2014-08-28 14:59:20 | Accepted | 4445 | 406MS | 248K | 1006B | C++ | cfrpg | 11563599 | 2014-08-28 13:40:34 | Accepted | 4451 | 218MS | 1220K | 884B | G++ | cfrpg | 11563448 | 2014-08-28 13:20:15 | Accepted | 4442 | 265MS | 988K | 614B | G++ | cfrpg |
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