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Realtime Status11559683 | 2014-08-27 19:58:00 | Accepted | 1518 | 78MS | 232K | 923B | C++ | cfrpg | 11559572 | 2014-08-27 19:48:13 | Accepted | 1176 | 46MS | 6692K | 895B | C++ | cfrpg | 11559346 | 2014-08-27 19:28:16 | Accepted | 1848 | 15MS | 1488K | 1179B | C++ | cfrpg | 11559159 | 2014-08-27 19:11:37 | Accepted | 4627 | 15MS | 228K | 429B | C++ | cfrpg | 11551407 | 2014-08-26 17:11:59 | Accepted | 1686 | 93MS | 1284K | 778B | C++ | cfrpg | 11551402 | 2014-08-26 17:11:16 | Accepted | 1686 | 78MS | 1288K | 1143B | C++ | cfrpg | 11548995 | 2014-08-26 11:50:57 | Accepted | 2874 | 1359MS | 3460K | 2659B | C++ | cfrpg | 11548852 | 2014-08-26 11:25:29 | Accepted | 2586 | 62MS | 13312K | 2235B | C++ | cfrpg | 11544483 | 2014-08-25 19:39:00 | Accepted | 4280 | 8218MS | 9276K | 2001B | C++ | cfrpg | 11536202 | 2014-08-24 17:31:31 | Accepted | 4850 | 46MS | 1156K | 993B | C++ | cfrpg | 11527091 | 2014-08-23 10:38:51 | Accepted | 3486 | 437MS | 22212K | 1565B | C++ | cfrpg | 11523253 | 2014-08-22 17:22:25 | Accepted | 3486 | 312MS | 22192K | 1521B | C++ | cfrpg | 11522934 | 2014-08-22 17:00:03 | Accepted | 3486 | 78MS | 14936K | 1913B | C++ | cfrpg | 11521142 | 2014-08-22 15:14:47 | Accepted | 3183 | 15MS | 4164K | 1210B | C++ | cfrpg | 11512532 | 2014-08-21 17:05:49 | Accepted | 1788 | 0MS | 256K | 407B | C++ | cfrpg |
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