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Realtime Status11229969 | 2014-07-29 10:58:58 | Accepted | 4324 | 218MS | 4152K | 1894B | G++ | cfrpg | 11229888 | 2014-07-29 10:55:42 | Accepted | 4324 | 296MS | 27656K | 1091B | G++ | cfrpg | 11224400 | 2014-07-28 19:51:31 | Accepted | 4857 | 421MS | 2256K | 1076B | G++ | cfrpg | 11223291 | 2014-07-28 18:09:09 | Accepted | 1285 | 46MS | 2140K | 916B | G++ | cfrpg | 11223241 | 2014-07-28 18:03:39 | Accepted | 1285 | 31MS | 560K | 1384B | G++ | cfrpg | 11202113 | 2014-07-26 17:11:39 | Accepted | 1394 | 46MS | 240K | 755B | G++ | cfrpg | 11202108 | 2014-07-26 17:11:33 | Accepted | 1394 | 31MS | 240K | 755B | G++ | cfrpg | 11198601 | 2014-07-26 14:47:10 | Accepted | 1061 | 0MS | 200K | 329B | G++ | cfrpg | 11198595 | 2014-07-26 14:46:50 | Accepted | 1003 | 31MS | 204K | 548B | G++ | cfrpg | 11104159 | 2014-07-20 16:01:53 | Accepted | 1520 | 62MS | 376K | 1288B | C++ | cfrpg | 11077900 | 2014-07-18 19:41:23 | Accepted | 1087 | 15MS | 236K | 559B | C++ | cfrpg | 11077565 | 2014-07-18 19:14:54 | Accepted | 1421 | 562MS | 8124K | 564B | C++ | cfrpg | 11077518 | 2014-07-18 19:09:15 | Accepted | 1421 | 171MS | 8836K | 746B | C++ | cfrpg | 11077373 | 2014-07-18 18:48:24 | Accepted | 2955 | 46MS | 292K | 841B | G++ | cfrpg | 11076505 | 2014-07-18 17:33:26 | Accepted | 1712 | 78MS | 248K | 507B | G++ | cfrpg |
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